FROM SKETCH TO ROLLNG CREDITS: THE ANIMATION PRODUCTION PROCESS



From the doodles on books and several written drafts of stories thrown in the bin, our imaginations of various characters and animations have spanned several conversations in restaurants, offices, car rides and even classrooms.

Until.

The feeling of dread and excitement hit you as soon as the season finale is announced from your streaming service. A few minutes later, you are holding your gasp and sigh, as the credits roll on the screen.

A few weeks later and you cannot seem to find anything else to watch and you begin to wonder, why wouldn’t they make it quicker?

How long have you waited until the next season of your animated series or show? Before you storm with your fellow couch potatoes to the studio’s email or office, armed with placards. Let us help you prevent you from being on the wrong side of news, by getting to the bottom of it.

 

Production process of animation

Fun fact: Spongebob Squarepants was actually made by a former marine biologist, by the name of Stephen Hillenburg.

It started as a comic book, called “The Intertidal Zone” which he made in college. When he pitched the show to Nickelodeon, he carried an aquarium to explain it all.

Fun fact: Did you know that the voice of almost 5 characters of The Simpsons, which are both of boys and girls, are voiced by a lady? Her name is Nancy Cartwright, and she does the voices of Bart Simpsons (Homer and Marth Simpson’s son), Kearney Zzyzwicz (local thug), Nelson Muntz (4th grade bully), Ralph Wiggum (Chief Wiggum’s son) and Todd Flanders (Ned Flanders’ youngest son).

Fun fact: In the making of the Lion King, the six-minute scene, involving the migration of the wildebeest, took three years to complete.

As we can see that the process of production in animation undergoes various unexpected twists and turn and the people who accomplish these tasks. However, let’s get past the screen and know how these steps work.

The animation production process, involve three phases, pre-production, production and post production.

 

 

Pre-production

Concept idea and development

From the crazy idea you wrote in your composition class to the story your told at the party, which was never forgotten, most of the beginnings of an animation begin with a concept idea. It could be as simple as a lesson you learnt in a story from your grandparents or as complex as a time when you survived a chase with a wild animal.

Fun fact: The classic animation of Popeye, was actually inspired by a real-life person, known as Frank “Rocky” Fiegel who was a resident of Chester, Illinois. He was a rough and tough guy, who often got into brawls in bars. Away from bars, he worked as a general laborer and often showed feats of strength and toughness, even during long hard days of work.

The cartoon world met Frank, from his love for children and he often handed them sweets. The cartoon creator of Popeye, who goes by the name of E.C Segar, was one of the children. Segar was inspired by Frank’s feats of strength and toughness, thus the trait of strength in Popeye and also the physical appearance of Frank.

Image of Frank “Rocky” Fiegel

Image source: https://gilaherald.com/editorial-popeye-the-sailor-man-really-existed/

Image of Popeye and Frank “Rocky” Fiegel

Image source: https://maritimecyprus.com/2021/03/31/maritime-history-popeye-in-real-life-1868/

The concept idea or phase, involves being able to brainstorm and explore ideas, which come from personal experiences, books, art etc. The goal is to be able to be boundless and let creativity flow and see the far reaches of the ideas.

It also involves carrying out any research if necessary, in regards to the type of story that is being discussed. For example, if the story involves a particular culture, city or region. It is important to be able to learn as much as possible about the aspects involve in the potential idea, to allow for proper representation of people, cultures, regions, ethnicities etc.

Apart from cultural aspects, other things which are explored, include, art styles, various settings of the story, current trends etc. This could also include, the design of the environments, backgrounds, the type of world (magical, fantasy, sci-fi, traditional village, futuristic technology, alien etc)

The various types of characters are also explored as well as, what type of genre the story will be as well as the themes explored. Which characters will be protagonists or antagonists, what type of conflicts will be involved etc. The synopsis and story outline are also developed

The goals of this phase involve, being able to find out if the idea has enough potential and also refining any rough areas of the idea. It is very important, as other phases of production, will be guided from the activities carried out here.

 

Script writing

After the being able to go through the brainstorming phase of a story idea and navigating the various explorations of character, setting, environment, animation style, themes and many more, it is finally time to flesh out and get the story refined.

The script writing phase aims to finally give the story a plot with main plot points, scenes are developed, characters are given their dialogue, the setting and environments of various scenes are done and the pacing of how quickly the story moves or needs to have slow moments are decided.

When completed, the first draft of the script is reviewed by the creative team or group of writers as well as the director, and assessed to look for any plot holes, lack of believability in dialogue, lack of strong conflict, inconsistencies in characters actions or poor pacing in the story. The corrections are given back to the writer or writers, and another process of correction is done.

This process of review, feedback and correction can go for a couple of days or week, depending on the magnitude of the project. It is important to be able to be as thorough as possible during this process because it advises a lot of the creative decisions of other departments.

Character and background design

The character whose posture you wish to imitate or costume you love to wear, are all designed and created in this phase.

Unlike movies that are made with a recording camera, animation only has imagined characters designed in a particular way and made to act. Therefore, this is where character design becomes crucial and follow up after the story is finally laid out.

Fun fact: During the production of some of Disney’s animated films, the actually brought live animals to the studio for the character designers to learn from. Some of these films include Lion King and Jungle Book.

This phase of the production involves some of the artists, drawing various types of designs of characters that fit the character descriptions as well as the appeal. Artists use references from real life to stylize their drawings and show the production team for review. It can also go through various reviews and feedback until it is accepted

 

Below is a link showing the exploration of character designs in Warner Bros Animation animated series of Batman Beyond (2004)

https://characterdesignreferences.com/art-of-animation-9/art-of-batman-beyond


Character design explorations of the Pixar animated film, The Incredibles (2004)

Image source: https://www.thedesignsketchbook.com/how-to-make-your-character-design-attractive-and-interesting/

 Background design involves the design and development of environments in relation with the scenes in the script and setting of the story. It also goes through review, feedback and corrections.

 

 

 

 

 

Below is a link for the backgrounds done for Batman The Animated Series (1992-1995)

https://www.dc.com/blog/2020/04/27/relive-batman-the-animated-series-with-these-new-virtual-backgrounds



Poster of Batman The Animated Series

Image Source: https://www.rottentomatoes.com/tv/batman_the_animated_series

 

Storyboarding and animatic

From that, exciting action scene where the agent jumps out of building, the hero flies across several planets or the hero survives a crowd of enemies, this is the part of the production process, where your favourtie scenes are formed and decided upon.

The storyboarding phase in the animation production process involves taking the script and making sketches of scenes in order to be able to see the story in a visual manner and see how certain scenes work together visually.

 

 Fun fact: The origin of storyboards began in the 1930s, where they came from doing sketches of scenes and putting them up on a thumbnail on a board. The Disney short film, The Three Little Pigs, contained the first complete storyboards.

Poster for Three Little Pigs by Walt Disney
Image source:https://www.luikerwaal.com/newframe_uk.htm?/pigs1_uk.htm 

Below is a link to their storyboards

https://www.luikerwaal.com/newframe_uk.htm?/pigs1_uk.htm


Storyboards of the intro of Batman The Animated Series (1992-1995)

Image source: https://artbookisland.tumblr.com/post/136795549322/batman-animated

 

Below is the intro video for Batman The Animated Series. Can you spot the scenes?

https://youtu.be/rrmUk2YUm14?si=9OkUNisVbtpbECKB

 

During this phase, storyboard artists work closely with directors to ensure they capture, the best camera angles and shots, that help tell the story in the best way possible. The goal of this phase, is to make sure that all scenes work and are not incoherent or seem to lack to captivate the essence of specific scenes. In order to bring this to life, an animatic is used.

An animatic involves the use of the frames which are sketched out in the storyboard to be played out to and give a preview of how the scenes work together for the film.

Below is a link to the storyboard and animatic for Disney’s feature film, Encanto (2021)

 

https://www.youtube.com/watch?v=o9BFnmskMgg

 

Below is a link for the storyboard sketches and animatic of a restaurant scene in Pixar’s feature film, The Incredibles 2 (2018)

https://youtu.be/N6aq9GIpmlE

Voice acting

The character you know who has a very distinct voice and can be easily recognized if you heard them anywhere is done here.

In this phase, voice actors and actresses, act out their pieces of dialogue from the script, in the same emotion, personality and attitudes from the characters. The recording is done in a recording booth where they have several takes and feedback is given until the final version is accepted by the voice acting director and the animation director of the production.

Below are short videos of voice actress, Nancy Cartwright, who voices characters on the Simpsons.

https://youtube.com/shorts/VSx1fH34N3s?si=b_OvNihLe_XvFtPn

https://youtu.be/vxC1lYlmw1Q?si=vB_UgXey6tP1qPCU

Another famous voice actor is Mel Blanc, who voiced a number of Looney Tunes characters.

https://youtube.com/shorts/iXTXjZK-Umg?si=cNpdmFYo3eyOHnpm

 

Production

Animation

This is where everything comes together and the main animation work is done. Animators bring to life, all that has been planned and set out from the pre-production phase. This involves being able to use the voice acting recordings, to act out characters in the correct emotion, mood, personality and attitude of the characters in various scenes.

Animators place the character in correct sequences of frames, to be able to accurately capture the characters.

The nature of this phase can depend on the type of animation being used, and the needs it may have in terms of making sure that the characters are brought to life.

This phase can include reviews and feedback from the director and often involves work with the storyboard artists as well.

Post production

After the animation has been done, this is the phase in which, environmental or background sounds are added, as well as sound effects. Any necessary, songs or theme songs are also added.

Depending on the nature of the animation, special effects are added to an animation to enhance scenes and make sure they have reached the quality that is desired by the director.

Below is an example of the sound design and production after an animation is complete

https://youtube.com/shorts/3gPXJFm_b-E?si=k86QosqWEWDfcvbZ

Below is an example of how an animated scene moves from finish to added effects.

https://youtube.com/shorts/fkOJQ5yjwO4?si=OxPz4ozPqy-7lAL1

 

Distribution, Promotion and marketing

Depending on the time of animation that has been worked on, this is the phase in which the animation video, is made presentable for viewing by audience on a particular intended platform. This could be cinema, TV online, streaming, social media etc.

 

It also involves the promotion and marketing of film, which could include teaser trailers, posters, social media marketing with influencers, press tours, interviews on radio stations and many more.

 

Conclusion

Animation production, is an exciting and wonderful process, but it can also be time consuming and tedious. However, it is important to note that it is essentially, a collaborative effort and every department, works together to achieve the goal of having an excellent animated film, series or shows.

Depending on the type of animation, production can take various types of routes and ways to accomplish. Apart from the type of animation, the nature of the production can also depend on how production is carried out. For example, there can be a huge difference in the nature of production, when doing an animated series and an animated documentary.

It is important to learn that animation production may not always require a clear-cut route and could be adaptive in many ways, in order to achieve the goal of producing an animated video. It could also vary depending on the capacity of the studio and scale of production.


References

https://platt.edu/blog/insane-facts-favorite-animated-tv-shows-growing/

https://nancycartwright.com/characters

https://www.disney.my/article-7-things-you-didnt-know-about-the-lion-king

https://news.disney.com/incredibles-2-behind-the-scenes

https://entertainment.howstuffworks.com/incredibles.htm

https://www.bobpictures.com/post/top-10-classic-cartoon-facts-you-ve-never-heard

https://www.military.com/off-duty/2024/02/05/real-popeye-sailor-was-actually-hard-drinking-bar-brawler-heart-of-gold.html

https://openlab.citytech.cuny.edu/comd3523-fa2016/2016/11/07/origins-of-storyboarding/

https://www.iamag.co/from-storyboard-to-final-frame-incredibles-2-awkward-parr-family-dinner/

https://www.luikerwaal.com/newframe_uk.htm?/pigs1_uk.htm

  

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